AI Insights · Timothy · October 2023
Top 5 Anime Games in Latin America Q3 2023
In Q3 2023, the top 5 anime games in Latin America showed varied performance trends in weekly downloads, revenue, and active users, with some titles experiencing notable fluctuations.
In the third quarter of 2023, the top 5 anime games in Latin America demonstrated diverse performance metrics across weekly downloads, revenue, and active users, according to data from Sensor Tower. Here's a closer look at how these popular titles fared.
Saint Seiya: Legend of Justice from HOOLAI GAME LIMITED saw its weekly revenue peak at around $96K in mid-July before stabilizing at approximately $63K towards the end of September. Weekly downloads fluctuated significantly, starting at 28.6K in late June and dropping to 5K by the end of September. Weekly active users also showed a downward trend, from 108.5K at the end of June to around 94K by the end of September.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced a notable increase in weekly revenue, peaking at $114K in mid-July before declining to around $27.6K by the end of September. Weekly downloads started strong at 185.4K in late June, peaking at 288.4K by mid-July, and then fell to approximately 79.9K by the end of September. The game maintained a high number of weekly active users, starting at 1.58M in late June and ending at around 1M by the end of September.
Saint Seiya Awakening from YOOZOO (SINGAPORE) PTE. LTD. saw its weekly revenue peak at approximately $101K in mid-September, with fluctuations throughout the quarter. Weekly downloads remained relatively low, starting at 3.8K in late June and ending at about 2.7K by the end of September. Weekly active users showed a slight decrease, from 74K at the end of June to around 61.6K by the end of September.
Yu-Gi-Oh! Duel Links by KONAMI had a significant peak in weekly revenue, reaching $72.3K in early August and stabilizing around $62.5K by the end of September. Weekly downloads showed a peak at 32.8K in early August, declining to about 16K by the end of September. The game maintained a stable number of weekly active users, starting at 251.8K in late June and ending at approximately 268K by the end of September.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw its weekly revenue peak at around $81.1K in late August before dropping to approximately $30.8K by the end of September. Weekly downloads showed a significant peak at 90.4K in late August, with a gradual decline to about 27.9K by the end of September. Weekly active users remained relatively stable, starting at 332.4K in late June and ending at around 281.1K by the end of September.
For more detailed insights and data, visit Sensor Tower.